PERSONAL STATEMENT
Performance-driven professional with 6+ years of experience designing systems architecture and APIs for IT start ups and large corporations. Skilled at managing small- to large-scope projects from ideation to timely completion and budget constraints by preparing strategic plans and roadmaps. Proven success in leading research and proof of concept initiatives for AWS and other cloud-native ecosystems, as well as experience mentoring new hires. Seeking to contribute to [Company]’s Remote Monitoring & Management team as your next Senior Software Engineer.
KEY SKILLS
- Java (Spring, Hibernate, JSF)
- Go (Gin, Echo, Beego)
- Ruby (Yammer, GitHub, Facebook API)
- HTML, CSS, Twitter Bootstrap
- Software testing
- C/C++
- Strong written and verbal communication
- Team leadership & training
WORK EXPERIENCE
ITECHART GROUP, London
Software Engineer, Jan 2020 – Present
- Design and implement new cloud-based solutions for AWS, leveraging services such as EC2, S3, Lambda, and DynamoDB to provide innovative and scalable products
- Work closely with product managers and architects to define requirements and prioritise features, ensuring that development efforts align with business goals
- Lead cross-functional teams of engineers, designers, and data scientists to deliver high-quality software on time and within budget
- Developed proof-of-concept applications to demonstrate the feasibility and potential of new ideas, resulting in the successful launch of 10+ new products since Jan 2022
- Demonstrated strong leadership and communication skills by successfully onboarding and mentoring 20+ junior software engineers and interns, receiving 95%+ scores on all new employee satisfaction surveys
STUDIO GRAPHINE, Leeds
Associate Software Engineer, Oct 2016 – Dec 2019
- Developed the backend systems architecture for an online multiplayer game (XPlode!) using Java, resulting in a highly scalable and resilient platform that could handle thousands of concurrent users
- Built a robust API using Ruby on Rails to support various game features, such as real-time chat, leaderboards, and player matchmaking
- Worked closely with frontend engineers to ensure seamless integration between the server-side architecture and the client-side user interface
- Implemented continuous integration and deployment (CI/CD) pipelines using Jenkins and GitLab to automate testing and deployment of new features, resulting in faster release cycles and improved development efficiency
PROJECTS
READWITHME
May 2017 – November 2018
- Used JavaScript to develop an early-years learning app that taught phonics and other basic literacy skills. App use grew organically to over 100 users within a week of launching.
SMARTR, Call for Code Innovation Challenge
May 2017 – November 2018
- Given the theme ‘the future of accessible and equitable education’, developed an e-learning app using Ruby on Rails and Yammer API that develops custom learning plans for Key Stage 2 students.
EDUCATION
University of Birmingham (2015-2016)
MSc Computer Science – Distinction
University of West London (2012-2015)
BEng (Hons) in Software Engineering – First-Class Honours
HOBBIES & INTERESTS
- Reading science fiction
- Blogging
- Kayaking